"Come on, someone kit me out."
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The .44 Magnum is a secondary weapon comparable to the Handcannon in terms of damage output and recoil, also possessing penetration; unlike the Handcannon, it can only shoot through one target. Its low magazine size and slow reload (without perk bonuses) make it less effective than the Handcannon for most purposes, but its lower price and weight make it a much less prohitive weapon while remaining significantly more powerful than the 9mm tactical pistol. 128 rounds can be held in reserve. Two Magnums are able to be dual-wielded to double the capacity per reload, but the ability to use irons sights is lost, and the ammo reserve remains at 128 rounds.
The Sharpshooter perk gets bonuses and discounts for the .44 Magnum.
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Price and ammunition
The base cost for a .44 Magnum is £450 each, placing it between the Bullpup and Handcannon in terms of price. Sharpshooters receive discounts to this price of £45 per level in the perk down to a current minimum of £135 each. The ammunition costs £2 per shot and can be stocked up to 128 bullets; costing £256 total. Players do not receive any bonuses to ammo cost, or ammo pool size, regardless of perk or the number of Magnums equipped. Due to the fact that the total ammo reserve (128) isn't divisible by the capacity of the gun (6) players will be left with either 2 or 8 bullets for the final load if players only reload while empty.
The .44 Magnum has a higher rate of fire than the handcannon, although it deals slightly less damage per shot, has less ammo capacity, and takes longer to reload. Shares the same headshot multiplier of 1.1x with the handcannon.
- A single Magnum weighs just 2 blocks, an attribute shared only by the MK23 pistol. This makes this weapon an excellent choice as an off-perk sidearm, especially when weight is a concern.
- When dual wielded, rate of fire increases even further and potential damage output per magazine reaches its very high peak. However, reload speed increases dramatically and there is a severe loss of accuracy, making this a risky endeavor.
Advantages & Disadvantages
- High single-clip DPS
- High reserve ammunition
- Fast rate of fire
- Can penetrate its target
- Lower recoil than the handcannon
- Higher stopping power than the MK23
- Slow reload, especially dual wielded
- Low magazine capacity
- Lacks the firepower and penetration of the handcannon
- Lower ammo capacity and reload speed than the MK23
- When dual .44 Magnums are directly bought from the trader, the player will only receive 64 rounds of ammunition. However, when two .44 Magnums are bought separately for the exact same price, the player will receive 128 rounds of ammunition instead.
- When a player sells one of his dual .44 Magnums to the trader, he will receive an additional 64 rounds of ammunition. However, he will only receive half of the listed selling price.
- A player wielding a single .44 Magnum cannot buy an additional .44 Magnum unless he has at least 4 free weight blocks.
- When dual .44 Magnums are selected, the speedloader used to reload the .44 Magnum appears and rapidly disappears near the middle of both the .44 Magnums.
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