Crawler

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"The Crawler. Interesting attempt to merge human and arachnid genes. Sort-of worked, too - these little nasties have a habit of appearing in all sorts of strange places!"

The Crawler

The Crawler is a weak specimen that often becomes annoying. They make their first appearance in the second wave of the game, spawning in unusual places and are generally faster than a player wielding the Knife. The Crawler usually finishes off those who are lacking in health due to their speed and agility as severely wounded players are more likely to panic and run. Crawlers usually come in groups of two to four, which makes them even more dangerous (but ideal to a Demo, which relies on explosive damage. Demos can easily wipe out a squad of 4 or more in a single grenade).

Whenever a Crawler gets close enough to its target, the Crawler will always pounce to the target, giving the victim light damage. The Crawler will then attack the target by biting continuously at close range until either the Crawler or the victim is killed. Sometimes, players don't even know that Crawlers are attacking them due to their dark appearance, small size and the fact that players have to literally aim downwards to kill them. The motion blur occurring when under attack also makes it harder to see them. Even though the Crawler has low health and is one of the weakest of the specimens, it has speed and agility to compensate for those down-sides. These are the Berserker's main weakness as they have to look down before they can hit them and then aim upwards again to continue killing the rest of the specimens. Berserkers even have to crouch to kill them sometimes.

A decent tactic is to pull out your 9mm flashlight whenever you hear the insect-like sound they generate by pressing F (default). They blend into the background due to their small size and dark color with ease, but when the flashlight is shone on them, they become far more visible and easier to attack. They can take about 3-4 shots to the body to kill on normal from the 9mm. Melee weapons more powerful than a Knife (Machete/Fire axe) can also dispatch them with relative ease, so long as the victim crouches and faces them.

Background

Crawlers were an experiment in fusing species. In this specific case, an arachnid was the other half. It's unknown what exact purpose Horzine had in mind for the Crawler, it may have been an experiment in engineering an infiltrator of sorts that was abandoned in favor of the Stalker. Much like the Clot, it is one of the few who valiantly defend the Patriarch during the final wave, and also makes mention in the midst of its garbled dialogue that "We love our father".

Extermination

Beginner Normal Hard Suicidal
 Total health  35 70 95 123
 Head health  13 25 34 44
 Bounty  £20 £10 £8 £6

A Crawlers base health total health is 70, and head health is 25. These figures are then multiplied by 0.5 on beginner, 1.35 on hard, and 1.75 for suicidal. The base bounty value is £10, this is then multiplied by 2 for beginner, 0.85 on hard, 0.65 on suicidal and reduced to its floor value.

Having the lowest health of all specimens, crawlers can be easily killed with any of the available weapons. Due to the size and dexterity however, they can be often be hard to hit or even spot and are rarely found alone. Berserkers may struggle to hit them with melee weapons and may have to crouch or even resort to using a gun to take them out.

Characters
Humans Original characters • Outbreak character pack • Nightfall character pack • Trader
Specimens Clot • Crawler • Gorefast • Stalker • Bloat • Husk • Siren • Scrake • Fleshpound • Patriarch
Language: English • Русский
 
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