Compound crossbow

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Trader Crossbow.png
Pricing: £800 (£600)
Weight: 9 blocks
Ammo: Hud Arrowhead.png 36  (£20 – £720)
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Recreational hunting weapon, equipped with powerful scope and firing trigger. Exceptional headshot damage. —Trader description 

The compound crossbow is a powerful single-shot weapon. It has a very high damage per shot, can penetrate multiple targets, and has a massive headshot multiplier of 4×, compared to the 2× multiplier of the rifles and the default 1.1× multiplier of most other weapons. It is generally used either to pick off lines of weaker specimens earlier in the game or individual powerful specimens such as Scrakes and Fleshpounds.


The sharpshooter perk gives various bonuses with the crossbow, and at level 6 spawn in with one.

Level Base damage Head damage 0.5× head damage† 0.35× head damage‡ Reload time
Base 300 1200 600 419 1.8
0 300 1322 661 461 1.8
1 300 1451 725 506 1.64
2 300 1656 828 578 1.5
3 300 1871 935 653 1.38
4 300 2184 1092 762 1.29
5 300 2700 1350 942 1.2
6 300 2880 1440 1005 1.13
† Applies to the Fleshpound on Beginner to Hard difficulty,
and the Scrake on Suicidal and Hell on Earth difficulty.

‡ Applies to the Fleshpound on Suicidal and Hell on Earth.

Price and ammunition[edit]

The crossbow always costs £800 and always comes equipped with a partial load of 12 bolts when acquired anew. One bolt costs £20, making it one of the most expensive weapons to use in the game. However, the bolts are recoverable depending on where they land and the sharpshooter receives a discount on ammunition of 7% per level, up to a maximum of 42%.


The aiming sights of the crossbow.

The headshot damage is enough to take out almost all normal specimens with a single headshot under all normal difficulties and player counts. As for the Scrake and Fleshpound, as a level 6 Sharpshooter this weapon will headshot for one shot kills on Scrakes and two shot kills on Fleshpounds with all player counts and difficulties with the exception of Suicidal and Hell on Earth, where those specimen gain extra resistance against bolts.


When used against weaker specimens more interesting tactics can be used. Against a single specimen which can be killed in a single body shot aiming down them, and possibly jumping for a better angle, will cause the bolt to impact in the nearby floor behind them for quick recovery of the bolt after their demise. Against lines of specimens it can penetrate multiple targets, this can even be used against powerful specimens if multiple headshots can be lined up, although the bolt is usually not recoverable afterward. Maneuvering into better positions, and forcing the specimens down paths where they have to come in a line can greatly help with this strategy. Changing the scope-type in the options to sprite based removes all scope sway (at the cost of the nice looking iron-sight model), allowing you to snipe on the run impeccably well.

If you have room to maneuver, strafe to line up enemies. If you're on flat ground, lining up headshots on enemies of the same type (and thus the same height) can kill large amounts of foes quickly and efficiently.

Care to conserve ammunition when possible; either by recovering nailed bolts from walls and ground or piercing a few weak specimen at the same time. A jumpshot would kill a line of weak specimen and you can recover the bolt easily afterwards.

This weapon is also extremely useful against Scrakes, as off-perk crossbow bolts can stun Scrakes if you headshot them when playing at difficulty levels lower than Suicidal. On Suicidal difficulty and above however, being a level 1+ Sharpshooter is required before it can be used to stun Scrakes.

It should be noted that the Crossbow is treated as a hitscan weapon, like most of the bullet-based weapons, so you do not have to adjust for gravity or travel time.

Advantages & Disadvantages[edit]


  • Extremely powerful, especially on headshot;
  • Can stun Husks with a bodyshot;
  • Can dispatch Husks and Sirens with a single headshot;
  • Projectile based thus hit register is notably larger than hitscan counter-parts;
  • Equipped with a long-range scope for accuracy;
  • Reliably decapitates all small specimen;
  • Capable of penetrating multiple targets with high 0.8 damage efficiency rate;
  • No need to adjust for gravity;
  • Reusable ammo.


  • Expensive ammunition;
  • Low ammunition;
  • Heavy at 9 blocks of weight;
  • Spamming and whiffing is deemed ineffective also messes hitboxes of specimen that require precise aim;
  • Scrakes have increased 50% headshot resistance against crossbow bolts at Suicidal and above difficulties;
  • Fleshpounds have extra 30% headshot resistance on top of their innate resistance of 50% against crossbow bolts at Suicidal and above difficulties.

Bugs and exploits[edit]

It is possible to use the crossbow scope's zoom on other weapons. To do this, you must set your scope quality to textured, then zoom in with the crossbow. Once zoomed in, switch to another weapon and toggle the iron-sight quickly after doing so. This is most effective with the Sharpshooter class and the Handcannon. The effect will be removed if the iron sights are lowered or the weapon is switched.

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