Flamethrower

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Perk Firebug Black.svg
Flamethrower
Flamethrower
Pricing: £750 (£562)
Weight: 10 blocks
Ammo: 100 Hud Flame Tank black.png 3 (400)
Ammo cost: £30 – £120
Power:
Range:
Speed:
Related achievements:
Flaming Hell, That Was Close icon.Flaming Hell, That Was Close

A deadly experimental weapon designed by Horzine industries. It can fire streams of burning liquid which ignite on contact. —Trader description 

The Flamethrower is the original weapon for the Firebug perk. This weapon can project flames at a good range and is effective against large crowds of specimens such as Clots, Gorefasts, Bloats and Sirens due to the fact that it can deal a tremendous amount of damage in a short time. Successfully hitting an enemy will ignite them and they will continue to take fire damage; this is an effective means of killing weak enemies while conserving ammo. The Flamethrower is easily one of the most powerful crowd control weapons at medium range, however, when fired against a squad member or any specimen at close range, the user will catch fire unless the user is a level 5+ Firebug, which has 100% resistance to fire. The Flamethrower is not an easy weapon to use, as it has extremely high recoil and limited ammo reserves. Players usually expend just one unit of ammo at a time in order to conserve ammo and manage the recoil.

The Flamethrower, like all special weapons, is never randomly spawned on the map by the game.

Contents

[edit] Statistics

The firebug perk gives discounts and bonuses to the flamethower.

Level  Discount Price Sale value DPS
Base 0% £750 £562 171
0 10% £675 £505 179
1 20% £600 £449 188
2 30% £525 £393 205
3 40% £450 £337 222
4 50% £375 £280 239
5 60% £300 £224 256
6 70% £225 £168 273
DPS does not include after burn damage.

[edit] Price and ammunition

The base price for the flamethrower is £750. This price is decreased by £75 per level starting at level 0, ending at a total price of £225 for level 6 firebugs. The cost of fuel stays static at 0.3 per unit, the lowest of any ammo in the game; however, the total capacity per fuel canister increases by 10% per level, starting at level 1. At level 0 and while not playing firebug, the cost per canister containing 100 units of fuel is £30. At level 6 the total capacity per canister is 160, resulting in a price of £48 per canister.

[edit] Damage

The flamethrower deals a steady amount of damage per second, and also causes specimens to set on fire, dealing additional damage over time. However, at low levels of firebug, it is possibly to cause self harm with the weapon by setting yourself on fire. This can be caused by opening fire on specimens at too short range, or sometimes by walking forwards while firing. Due to the nature of the weapon, it is ill advised to use it against Husks, who have 75% fire damage resistance and is generally ineffective against Scrakes and Fleshpounds at higher difficulties.


[edit] Advantages

[edit] Disadvantages

[edit] Tactics

Players using the flamethrower should always be mindful of visibility; the flames can obscure a large portion of the view for all players, making it difficult for all players to see the specimens.

Setting the Patriarch on fire helps a great deal with hunting him down when he tries to flee and heal up. Commandos don't need any help to see the Patriarch of course, but everybody else will get four or five extra seconds of visibility. This can make all the difference.

[edit] Bugs and Exploits

[edit] See also

Equipment by perk
Field medic Medical syringe • Combat armour • MP7M • MP5M
Support specialist Welder • Shotguns (Shotgun • Combat shotgun • Hunting shotgun • AA12)
Sharpshooter Pistols (9mm • .44 Magnum • Handcannon) • Rifles (Lever-action • Crossbow • M14 EBR)
Commando Grenade • Assault rifles (Bullpup • AK-47 • M4 • SCARMK17)
Berserker Knife • Machete • Fire axe • Katana • Claymore • Chainsaw
Firebug MAC-10 • Flamethrower • Husk fireball launcher
Demolition Pipe bomb • Grenade launchers (M79 • M32 • M4 203) • L.A.W
Weapon damage table
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