Gorefast
From Killing Floor Wiki
"The Gorefast - tends to live up to its name, so watch out for it speeding in towards you."
The Gorefast is a specimen that makes its first appearance in the first wave of the game. It has a fair speed and will run at its targets when close enough. The blade it wields does quite a large amount of damage compared to most other specimens, around 15 damage per hit on normal; something to be avoided. They have a tendency to travel in groups and, given the opportunity, will strip a player of large amounts of heath and possibly kill them.
There is a formerly whitelisted Gorefasts-only mutator called Gored Fast packaged with the game.
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Biology
Appearance
The Gorefast appears as nude, hairless, dark reddish humanoid, lacking a jaw, genitalia, and most of its left arm; amputated just above the elbow. It also appears to lack skin, with the surface of its body resembling bare muscle; the likely cause of its reddishness. The blade protruding from its right arm, which is approximately a metre long, is wedged between the radius and ulna and extends between the middle and ring fingers, rending the hand in two from the wrist down. This is all held together by two tight leather straps found just below the elbow and just above the wrist.
Behaviour
A Gorefast pick a target based on proximity and steadily walks toward them until its within a certain distance of them, at which point it will charge towards them, brandishing its blade ready for attack. It will change its target if another comes closer than its current prey, unlike some other specimens. It attacks by wildly swinging its bladed arm, and much of its body, around in the general direction of its chosen prey, inflicting moderate damage with each slash. If decapitated, in the time before it dies, it looses its ability to charge in a given direction and will still attack if close enough to a target. Whilst on fire, providing the burns are severe enough, it will start to thrash around with its arms flailing until it eventually dies or the flames go out. After this it will resume its normal behaviour, be it pursue one of the squad members or lie in a crispy pile of flesh.
Historic data
The behaviour and statistics of a Gorefast in the final version of the Killing Floor mod were, for the noticeable part, the same as they are in the retail version of Killing Floor. The major difference, like most aspects of the game, was their graphical representation. In the mod their appearance was similar to that of the Clot in the mod, but with similar mutilations that of the current Gorefast; no jaw or left arm, but with a shorter, thicker, more growth-like blade attached to their right arm.
Background
The original story behind the Gorefast is that they were the end result of a project similar to that of the Fleshpound, but toned down to an extent, designed to create extremely strong and fast soldiers. While the project was a success, the soldiers became insane, consumed with constant rage and an obsession with pain.
Extermination
Like most specimens, it is advised to kill them before they get within range to use their blade, however, they are usually quite easy to dispatch. They can be easily defeated via decapitation, rarely requiring much more than a well aimed shot with most weapons. More powerful weapons, like the shotgun can kill them in one or two good shots without aiming for the head. Killing them with melee weapons can require careful timing to avoid their blade, hit and run tactics work well for this.
They can quite often travel in groups, usually more Gorefasts or Clots, explosives can be useful in this situation. Alternatively decapitating the group one specimen at a time, prioritising the closest first, is advised.
Health charts
Total health
The base hit points of the Gorefast is 250; its total health on normal with one player, for every additional player 37.5 hit points is added. This figure is then multiplied by 0.5 on beginner, 1 on normal, 1.35 on hard, and 1.75 for suicidal.
| Players | Beginner | Normal | Hard | Suicidal |
|---|---|---|---|---|
| 1 | 125 | 250 | 338 | 438 |
| 2 | 144 | 288 | 388 | 503 |
| 3 | 163 | 325 | 439 | 569 |
| 4 | 181 | 363 | 489 | 634 |
| 5 | 200 | 400 | 540 | 700 |
| 6 | 219 | 438 | 591 | 766 |
Head health
The base hit points of the Gorefast's head is 25; its total health on normal. This figure is then multiplied by 0.5 on beginner, 1 on normal, 1.35 on hard, and 1.75 for suicidal.
| Beginner | Normal | Hard | Suicidal |
|---|---|---|---|
| 13 | 25 | 34 | 44 |
Bounty
| Beginner | Normal | Hard | Suicidal |
|---|---|---|---|
| £24 | £12 | £10 | £7 |
| Characters | |
|---|---|
| Humans | Original characters • Outbreak character pack • Nightfall character pack • Trader |
| Specimens | Clot • Crawler • Gorefast • Stalker • Bloat • Husk • Siren • Scrake • Fleshpound • Patriarch |
| Language: | English |
|---|
