Grenade

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Grenades
Grenades
The frag grenade releases a dense cloud of shrapnel in a large area of effect around its detonation zone. Use with caution.
Pricing: ££40 – £200
Weight: 1 block
Ammo: Hud Grenade black.png 5
Power:
Range:
Speed:
Related achievements:
Social Outburst icon.Social Outburst

The grenade is a hand-thrown, offhand explosive weapon, which requires the player to aim in an arc. One grenade can explode multiple weak specimens, or inflict a large amount of damage upon a strong specimen. Grenades are not randomly spawned on the map, but some ammo boxes contain exactly one Grenade.

The support specialist and demolitions and firebug perks receive bonuses to their grenades, although the weapon itself is categorised as a commando item.

Grenades can also be "stacked", meaning that when several grenades are successively thrown onto the same place, it will result in a single explosion that is proportional to the number of grenades thrown. This tactic is one of the most effective for damage against a powerful specimen, particularly the Fleshpound. However, it is dangerous because with poor timing, the last grenade thrown can detonate near the player if it is thrown just before the first grenade explodes.

As with any explosive, anyone or anything that takes damage but lives through the explosion will burn with a small fire for a few seconds. This deals no damage, but can be useful for tracking cloaked specimens such as the Patriarch and Stalkers without relying on a commando.

Grenades are a good way to destroy a group or a powerful and strong specimen, but keep in mind that the player must be cautious as a Grenade underneath the thrower's foot will result in a lot of health loss depending on how many Grenades were thrown there.

Specimens will notice thrown grenades and instinctively scatter a few feet away from one when it lands.

The firebug uses a special kind of grenade at level 3+. It does not do any additional damage (in fact, they seem to have much less explosive power than conventional grenades) but they are incendiary. These grenades inflict minor fire damage on all specimens caught within their blast radius, and ignite them. Weaker zeds can burn out and die as a result.

Contents

[edit] Tactics

[edit] Advantages

[edit] Disadvantages

[edit] Statistics

The damage bonuses for the support specialist and demolitions expert are different, but their carry capacities are equal.

Level Support
damage
Demolition
damage
Carry
capacity
Base 250 250 5
0 250 250 5
1 262 275 6
2 275 300 7
3 300 325 8
4 325 350 9
5 350 375 10
6 375 400 11
Equipment by perk
Field medic Medical syringe • Combat armour • MP7M • MP5M
Support specialist Welder • Shotguns (Shotgun • Combat shotgun • Hunting shotgun • AA12)
Sharpshooter Pistols (9mm • .44 Magnum • Handcannon) • Rifles (Lever-action • Crossbow • M14 EBR)
Commando Grenade • Assault rifles (Bullpup • AK-47 • M4 • SCARMK17)
Berserker Knife • Machete • Fire axe • Katana • Claymore • Chainsaw
Firebug MAC-10 • Flamethrower • Husk fireball launcher
Demolition Pipe bomb • Grenade launchers (M79 • M32 • M4 203) • L.A.W
Weapon damage table
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