Length

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When starting a game, the length must be chosen to determine how many waves there will be before the final boss. The Patriarch. A difficulty must also be chosen.

Contents

Short

A short game is obviously for people who just want a short and simple game. This game length consists of four waves excluding the Patriarch and five waves including the Patriarch. Mid-waves specimens will start to spawn on the 2nd wave. Fleshpounds and Scrakes will start to spawn on the 3rd wave.

Medium

A medium length game consists of seven waves excluding the Patriarch and eight waves including the Patriarch. Mid-wave specimens will start to spawn on the 3rd wave. Fleshpounds and Scrakes will start to spawn on the 4th wave.

Long

A long game is the longest game length currently available in Killing Floor and consists of ten waves excluding the Patriarch and eleven waves including the Patriarch. Mid-wave specimens will start to spawn on the 4th wave. Fleshpounds and Scrakes will start to spawn on the 7th and 5th wave onwards respectively, the specimen count can increase to ridiculously high values up to 250 per wave and therefore is the hardest to survive due to the amount of ammo the squad has to use to survive one wave.

All map-based achievements require a long game.

Custom

Players are allowed to choose how many waves there are before the final boss with their own custom-length. However, when playing with a custom length, perk progression is disabled but players can still use perks they earned. Achievements are also disabled.

 
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