From Killing Floor Wiki
| Lever-action rifle
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 A rugged and reliable single-shot rifle.
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| Pricing:
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£200 (£150)
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| Weight:
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6 blocks
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| Ammo:
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10 70 (80)
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| Ammo cost:
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£10 – £80
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| Power:
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| Range:
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| Speed:
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The lever-action rifle, a Winchester model 94, is the cheapest primary weapon available in Killing Floor. It's a popular choice among Sharpshooters due to its relatively decent rate of fire, decent damage, and its price. It has good iron-sights and no scope effect, which makes some players prefer this weapon to the Crossbow for medium to close range. Its low cost of £200 makes this weapon purchasable with the player's starting money, leaving them with an extra £50 to buy ammunition or other preferred items (If played on normal or hard). Although it does not give the damage or the penetration that the Crossbow offers, the lever-action rifle has twice the ammunition, a faster firing rate, and reloads faster than the Crossbow. However, the lever-action rifle is less effective versus stronger foes, such as the Fleshpound, the Scrake, and Patriarch than the Crossbow. Despite being worse against the heavy hitters, it can kill any other specimen with ease including Sirens and Bloats. In addition, the Sharpshooter perk adds to the fire-power it lacks and can turn this somewhat mediocre weapon into an effective sniper rifle. The lever-action rifle has a headshot damage multiplier of 2.0x, which can be improved further by a Sharpshooter.
The lever-action rifle, like all primary weapons, may be found lying on the ground, randomly spawned by the game.
[edit] Tactics
- Hit-and-run tactics work well with the lever-action rifle even at close range.
- Use while the player is the last-man-standing. Picking off specimens slowly one by one while they chase you is one of the slowest but best and most successful ways to finish off a wave. If the squad member runs out of ammo, the best way is to run around the map while searching for ammo, then start killing again.
- You can interrupt reloading by shooting or going into iron sights, allowing you to pick off a troublesome specimen without having to wait for the entire reload animation.
- Compared to the M14 EBR, the lever-action rifle has much lower ammo reserves and rate of fire, but is more powerful. Use the rifle's large headshot bonus to stun or weaken larger enemies in order to conserve ammo for other weapons.
- On Hell on Earth and Suicidal, against Scrakes & Fleshpounds, the lever-action has a higher headshot multiplier and DPS than the Crossbow at the hands of a high level Sharpshooter. If your team is having difficulty with the larger specimens, the lever's ability to stun the former and increased firing speed can deal an astounding amount of damage as Sharpshooter perk. However, it is still ineffective against the Patriarch, as he moves extremely quickly and cannot be stunned by the rounds.
- As a perk weapon, lever-action rifle is often paired with M14 EBR or Handcannon(single or dual), for dealing with close quarter threats in enclosed spaces.
- As an off-perk weapon it is widely used by Demolition Expert and Field Medic. Thanks to its reliable single shot damage, both classes have a sidearm to fend off small crowds from close and conserve ammunition of their main weapon.
[edit] Advantages & disadvantages
[edit] Advantages
- Very cost-effective.
- Excellent iron-sights.
- Good ammo reserves.
- 200% headshot damage, in comparison to the 110% of most weapons.
- Headshots stun Scrakes while using the Sharpshooter perk.
- Firing speed benefits from Sharpshooter's reload perk.
- A good choice for fending off small specimens.
[edit] Disadvantages
- Lacks firepower if the Sharpshooter perk is not chosen.
- Ineffective against the big targets as an off perk weapon.
- Will enrage the Fleshpound in a single headshot with Sharpshooter perk.
- Full reload is slow when the magazine is empty.
- 'Zed-Time' sometimes lasts less than the cooldown between shots.
- Lacks powered zoom (i.e. the Crossbow's sights)
[edit] Statistics
| Level |
Head damage
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| Base |
280
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| 0 |
308
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| 1 |
336
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| 2 |
386
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| 3 |
436
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| 4 |
509
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| 5 |
630
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| 6 |
672
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Per shot, the lever-action rifle is substantially more powerful than the M14 EBR, only limited by its low capacity and lengthy reload time. Sufficiently levelled, a single headshot from the lever-action can deal almost 700 damage with a headshot, enough to kill any specimens aside from the Scrake and Fleshpound. In the former case, a level 6 Sharpshooter can successively stun a Scrake with headshots until it dies from up to 5 rounds depending on the difficulty. The Fleshpound is more difficult because it has a 25% resistance to the lever-action rifle and 50-65% resistance to the crossbow. As a level 6 Sharpshooter, the lever-action rifle is capable of inflicting more DPS than the Crossbow against the Fleshpound, even on Hell on Earth difficulty. It is possible to kill a Fleshpound with at most 7 shots from the lever-action rifle.
The lever-action rifle costs the same amount no matter what perk is used. The sharpshooter spawns with it at level 5.