This documentation is transcluded from
Template:Equipment info/doc.
(edit | history)
This template creates the green infoboxes for equipment pages.
| {{Equipment info |
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The part that calls this specific template.
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| | name = |
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For use only if the name of the article isn't the same as the name of the map.
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| | image = |
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Defines the image used, don't include the [[image: or [[file: prefix.
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| | image-width = |
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Resizes the image default value is "220px" to set it by height place an additional 'x' before the number; "x220px".
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| | description = |
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Adds a description below the image; rarely necessary.
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| | cost = |
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The default cost of the item, not including currency symbols.
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| | weight = |
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The number of weight blocks the item takes up.
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| | ammo = |
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Either the default number of maximum reloads an item has whilst the item itself is fully loaded, or for items with only one value; that value. Example: for the Bullpup; 9, for the Welder; 100, for the M79; 24.
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| | ammo-load = |
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The default maximum loaded ammunition in the weapon. Only to be used on weapons that use this number. Single shot weapons and rechargeable items don't.
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| | ammo-type = |
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Sets ammo type image. See below.
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| | ammo-total = |
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The total number of shots any item has. Remove if identical to 'ammo'. Set as "recharges" for items such as the Welder and Syringe.
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| | ammo-secondary = |
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For weapons with a secondary function; the number 'ammo' that secondary function has. For all current weapons that use this the value is 100.
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| | ammo-secondary-type = |
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Sets ammo type image for secondary. See below.
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| | power = |
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The power rating of an item, as a percentile. Set to 0 to hide.
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| | range = |
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The range rating of an item, as a percentile. Set to 0 to hide.
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| | speed = |
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The speed rating of an item, as a percentile. Set to 0 to hide.
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| | ach1 = |
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The name of the first achievement, as it appears on the achievements article.
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| | ach1i = |
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The image for the first achievement, removing the [[file: or [[image: prefix.
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| | ach2 = |
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Continuation of the achievements section, final field is ach10.
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| | ach2i = |
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Continuation of the achievements section, final field is ach10i.
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| }} |
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Closes the template.
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There are multiple choices for this section, with several results. Options are not case sensitive and names are based mostly on the texture file names in-game:
Presets can wait.