Weapon damage table

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Note: The data below represent the base values, without perks.

DPS stands for damage per second and is calculated by average weapon damage and fire rate.

Melee weapons

Weapon Damage Fire rate
(sec)
DPS Damage Fire rate
(sec)
DPS
Primary Secondary
Knife 022 20‒25 0.6 38 045 35‒55 1.1 41
Machete 057 45‒70 0.71 81 110 90‒130 1.1 100
Fire axe 150 125‒175 1.1 136 237 200‒275 1.333 178
Katana 117 100‒135 0.6 196 177 150‒205 1.0 178
Chainsaw 014 12‒17 0.1 145 230 190‒270 0.8 288

Other

Weapon Damage Fire rate
(sec)
DPS Reload time
(sec)
DPS after
reload
9mm tactical pistol 0030 25-35 0.175 171 2.0 097 97
Dual 9mm pistols 0030 25-35 0.10 300 3.5 138
Handcannon 0105 95-115 0.25 420 2.2 200
Dual Handcannons 0105 95-115 0.13 807 3.5 301
Shotgun 0210 25-35*7 0.965 217 5.36 0.67*8 128
Hunting shotgun 0225 40-50*5 or *12 0.25 900 2.75 150 or 196
AA12 0150 30*5 0.2 750 3.133 421
Bullpup 0021 16-26 0.1 210 1.97 141
AK-47 0040 35-45 0.109 367 3.0 191
SCARMK17 0080 75-85 0.096 833 2.966 327
Lever-action rifle 0125 110-140 0.9 139 5.36 0.67*8 080 80
Crossbow 0300 300 0 - 0 - 1.8 167
M14 EBR 0107 100-115 0.175 614 3.366 315
Flamethrower 0012 12 0.07 171 4.14 108
L.A.W 0850 850 0 - 0 - 3.25 262
M32 Grenade launcher 0350 350 0.33 999 1061 9.804 1.634*6 178
M79 Grenade launcher 0350 350 0 - 0 - 3.333 105
Pipe bomb 1500 0 - 0 - 0 - 0 -
Grenade 0250 250 0 - 0 - 0 - 0 -
MP7M 0022 20-25 0.05 450 3.166 108
Medical syringe 0 -20 or -50 2.8 0 - 0 - 0 -
Welder 0 - 0.2 0 - 0 - 0 -

See also


Equipment by perk
Field medic Medical syringe • Combat armour • MP7M
Support specialist Welder • Shotguns (Shotgun • Hunting shotgun • AA12) • L.A.W
Sharpshooter 9mm tactical pistol • Handcannon • Rifles (Lever-action rifle • Compound crossbow • M14 EBR)
Commando Grenade • Assault rifles (Bullpup • AK-47 • SCARMK17)
Berserker Knife • Machete • Fire axe • Chainsaw • Katana
Firebug Flamethrower
Demolition Pipe bomb • Grenade launchers (M79 Grenade launcher • M32 Multiple grenade launcher)
Weapon damage table
 
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